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Download sonic adventure 1 tails10/19/2023 ![]() ![]() This tails run was pretty much the kind of run I wanted since I started, and I'm quite happy with it. I did a run at the beginning of November which then I improved on the 21st of December by about 40 seconds with some new tricks I came to know of. I started again at the end of November to play adventure, aiming to produce a tails run and not getting lazy again, since there is no more hassle with recording the run in my living room to my VCR and then moving it to my room and recording to my pc (I had bought equipment to record directly to my pc). Never the less, I didn't bother touching DX again after my 1:54 super sonic run. While Tri Hex's tails run was quite a big accomplishment for a 2nd run through in one day, I knew the tricks I had and the kind of mistake-less runs I aim for gave me quite a faster time than him. It wasn't because of Tri Hex's tails run which was posted the same month, but it was simply because I kept screwing up good runs, and I'm just the kind of runner who hates seeing mistakes in his runs and over exaggerates them even. My strategies kept getting better and my end result always of higher quality, but after a while, pretty much in September, I gave up on a tails run. I gave tails many tries over that time and I took quite big breaks. I had been thinking about a SS run of tails since about June when I said I would have done a segmented sonic run, a super sonic run and a tails run. ![]() This run of tails started quite some time ago. Comparing DC/GCN/PC versions should be possible with this system. Manual timing of all areas of the adventure field and sub games is added on. Timing note: The game's timer is used for all stages that display it (minus 10 seconds added at the end). Single-segment speed run of Tails's story in Sonic Adventure DX done on December 21 2005.
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