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Age of wonders 3 human units10/16/2023 The intention to have 1+ ranged, 1+ melee strength and 1- to defence is to make them sort of glass cannons but also follow the Nomads traditionally as they were in Shadow magic. Any thoughts on Nomad racial line up yet? Hi, there I wanted to share some info about the Nomads racial lineup.Īpart from missing icons on units and abilities. I will probably not update this "specific" PBEM beta game over the Nomads, as it's may not be necessary as the steam content will feature vastly more content when it's completed. On ranks its overlap with the killing momentum and crippling wounds which is a little silly which the normal elephant already has.Īt least in the main tree, I decided to figure out a new texture for the Roq to more to resemble a previous "shadow magic Roq" even if I'm little limited on models. It's an almost exactly like a Frostling mammoth apart from the "demolisher" ability and "forestry" ability. I believe I need to figure out some unique ideas for the War Elephant. So far: Rogue, Archdruid, Dreadnought, Sorcerer and Necromancer is complete icon wise. I have not yet decided on some of the Nomad unit models if they are final or not while it may take some time to finish the main unit tree of their respective icons. I'm working on setting up most of the Icons for the main content and there is quite some progress on finishing the various units.
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